Glyn Leine

Game and engine developer

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Glyn Leine

Welcome to my portfolio! I am Glyn, a passionate game and engine developer with experience in C++, C#, OpenGL and topics like computer graphics, software architecture and API development.

Programming-languages

  • C++
  • C#
  • GLSL
  • Java

Soft skills

  • Scrum
  • Teaching
  • Team management

Concepts

  • Threading
  • Template Metaprogramming
  • Game engine architecture
  • Computer graphics
  • Physics engine architecture

Software

  • Visual Studio
  • Unity
  • Unreal
  • Git
  • Perforce

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Interested in my work?

If you want to get to know more about my work, just talk about technology, or you think you could use my help or skills. Shoot me a mesage! You can email or contact me through any of the links below!